RetroQuestForums · a RetroRayTV Studio gameThe studioRetroRayTV StudioThe studio behind RetroQuestDevlogs on YouTubeVisit retroray.tv ›
Fifty-nine spells, guards that remember, and a server that gets up again |
Fifty-nine spells, guards that remember, and a server that gets up again Six things a live server needed and did not have, starting with getting up again by itself after it falls over. Running a world. Spawn windows, world events, a status page, and bans. Rules the server keeps to, and a map cast out of the world itself rather than drawn by hand beside it.
Fifty-nine spells, so nobody stops learning at sixteen and wonders whether that is all there is. Things that remember. Guards that remember what happened, experience that builds while you are away, following, a notebook, and sharing what drops. A compass that had been quietly lying, which nobody noticed until north stopped agreeing with the map. A tooltip worth reading, a death worth noticing, and a clear answer to what your target is actually on. | |
Online | |
Powered by NodeBB · layout after vBulletin 3.7
