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Inside RetroQuest

A world taking shape.

Real views from the project. In-game screenshots and development renders are labelled separately; the art, world, and interface are still evolving.

Development render

The road to Highspire

The south gate and the Spire beyond it. A view of the current city model rendered in Blender.

Development render

A city on four terraces

Highspire rises from Low Town through the Rows and Guild Terrace to the Crown.

In-game screenshot

Inside Highspire

The development client at Gate Square, showing the player, merchants, and classic-style interface.

In-game screenshot

Below the surface

An arrival view of Gloomdeep, the indoor city. Lighting, characters, and interface remain in development.

Stone walls and a bridge leading to Highspire's south gate

Development render · The south gate and the Spire beyond it. A view of the current city model rendered in Blender.

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