
Melee
Warrior
Heavy armour, resilience, and holding the front line without magic.
Find your place in the party
Hold the line, keep your friends alive, control the fight, or bring the firepower. These are the classes in the current development roster; abilities and balance continue to evolve.
14 classes shown

Melee
Heavy armour, resilience, and holding the front line without magic.

Melee
Unarmed combat, light equipment, and the art of escaping a dangerous fight.

Melee
Positioning, backstabs, stealth, and a talent for opening locked doors.

Priest
A heavily armoured healer who keeps a party standing through difficult battles.

Priest
Healing, snares, travel magic, and the versatility of the natural world.

Priest
Strengthen allies, weaken enemies, and balance healing with harmful magic.

Hybrid
Front-line combat supported by healing and magic against the undead.

Hybrid
Bows, blades, tracking, and a supporting knowledge of nature magic.

Hybrid
An armoured fighter who draws on necromancy, fear, and life-draining spells.

Hybrid
Songs, instruments, movement, and a flexible supporting role in a group.

Caster
Powerful direct-damage spells in exchange for a fragile defence.

Caster
Elemental companions, summoned equipment, and destructive magic.

Caster
Undead companions, damage over time, and trading life for magical power.

Caster
Crowd control, charm, and magic that changes the balance of a fight.