Skip to content

Development journal

The road ahead.

RetroQuest is an independent game in active development. This is a snapshot of the build and its priorities, with room to change as the world grows.

Updated · No public release date announced.

01 / In the current build

The foundations of an online world

Character creation with 14 classes and 13 races; combat, spellbooks, inventory, trade, crafting, groups, guilds, and saved characters.

  • Highspire and Gloomdeep
  • Connected zones and multiplayer
  • Classic-style interface and character progression

02 / Current focus

Give the world its character

Refining city spaces, character art, equipment, and the tools used to build the world.

  • City layouts and world content
  • Character models and animation review
  • Equipment, spell effects, and placement tools

03 / Before wider testing

Get ready for more adventurers

Finish account authentication, improve onboarding, and review stability and the first hours of play.

  • Game account sign-in
  • New-player experience
  • Playtest planning and build distribution

Be part of the journey

Interested in helping test?

Register your interest with your community account. Testing dates and access will be announced when they are ready.

Playtest interest →