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RetroRayTV
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About RetroRayTV
RetroRayTV hasn't written anything about themselves yet.
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- Administrator
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- One account for every RetroRayTV Studio site.
Total Posts
- Total posts
- 46
- Posts per day
- 0.92
- Threads started
- 46
- Last post here
- Four zones under the ridge to the Barbarians, a new look for the world, and zones that wake for you
Recent posts on RetroQuest
- Devlog
- Four zones under the ridge to the Barbarians, a new look for the world, and zones that wake for you A big day for the world itself: four new zones in the north, a fresh look for the places already built, and a long list of fixes to how…
- Devlog
- A rebuilt Human City, hidden pits for rogues to find, and portals that take your group A big day under the city and at its gates: the Human City rebuilt, traps you can fall into, and portals that wait for your group. The Human…
- Devlog
- The first five zones in two drafts, an Escape key that closes one window at a time, and a new item window A day of first places and tidier windows: five zones went in as drafts, and Escape, the item window and the spell gems now behave the way…
- Devlog
- The Human City and Harbour, a painted world map, and the Bronze interface A day for Humans and for finding your way: two new zones to start in, a map that fills in as you travel, and a new look for every window.…
- Devlog
- Weapons that leave your hand, doors you can click shut, and buildings to the classic rules Two fixes you will notice when you log in, and a long day in the workshop making the world's buildings lighter and closer to the original.…
- Devlog
- Roofs that keep the weather out, effects from the Forge, and ground that blends A day for roofs and spell effects in the game, and a long one in the workshop for the people who build the world. A zone can now have…
- Devlog
- A quiet day of planning, with no change to the game A day spent planning, with nothing new in the game itself. Nothing changed in the game today. The only work was planning for the days…
- Devlog
- Painting the builder's ground by dragging a picture onto it, with straighter borders and lighter files A quiet day for players and a busy one in the workshop: the zone builder got easier to paint with. None of it is in the game yet. You can…
- Devlog
- A class picture readied in advance, and a paved floor for whole cities in the builder A quiet day for players and a busy one in the workshop: one small change in the game, and the builder's tool learned to handle bodies and…
- Devlog
- New spells for every class, painted icons, ice you slide on and ships you walk aboard A full day: every class got new spells, the game got painted icons, and ice, zones from the builder and ships with decks came into the…
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